Note -
None of the video that is on the website is on
the training DVD
• Zero
Focus increases the fighters ability to be
functional
by nearly 80%
• Zero Focus is utilized in both the Defensive
and Offensive training of the fight
• Its unique ability is to determine what is
happening in the fight so that you do not
hypnotized in the fight.
• This new technology stops you from getting
hypnotized and thus allows your mind to be aware.
• The training increases your ability to
determine what punch, elbow or kick will be
thrown at you in the fight by nearly 80%
• The skills you learn allow to stay focused on
the violent impact coming at you.
• This Allows you to stay focused on the low line
making you more aware of the takedown, kicks and
knees
• Stops you from being winded in the fight by
emotional and mental fatigue caused by the human
element
• Lessens your fear of getting hit by increasing
your control of the fight and knowing what is
happening.
• Zero Focus is now used in every facet of combat
, punches, elbows, kicks - traps - locks and the
ground.
NOTE: learning to confront Punches - Elbows and
Kicks is far better than conditioning or strength
training.
THE
TRAINING DVD
:illustrates at point blank range 6 hours of the
most Advanced Training Methods used to develop
Zero Focus
:screams in larger than life my emotional
response to the training program.
:breaks
down the science of Zero Focus an its
overwhelming achievements in fighting performance
.
:teaches the Finite Points that make the
difference between mastering the skill and
surpassing the human limit.
:offers several ways for you to test your command
over ZERO FOCUS TECHNOLOGY.

•
Teaches you the extraordinary skills needed to
get close to the punch which is an essential
skill in never getting hit again ever.
• Learning these skills will allow you opponent
to have to commit to his attack, giving you the
safe access point to launch an elbow to the face.
• This is the key skill to implementing and ARM
BAR, CHOKE, TAKE DOWN, or an ELBOW to the face.
• Close to the pain technology allows Navy Seals
to engage any one of their primary directives for
my fight system.
• Increases your ability to determine what angle
is coming at you in the fight, punch - elbow or
kick, knife etc.
• Stopping impact close increases your ability to
end the fight by as much as 80% on contact.
• This technology stops your opponent from being
able to fake you in the fight, with antics or
fakes.
• Stops you from being winded in the fight by
emotional and mental fatigue caused by the human
element
• Close to the pain technology is needed for ZERO
GRAVITY IMPACT TO TAKE PLACE.
• Close to the pain technology is the first skill
that is needed in SURPASSING THE HUMAN LIMIT
NOTE: Letting the punch get as close to you as
possible is the key to ending the
fight.
THE
TRAINING DVD
:illustrates from all angles 6 hours of the most
Advanced Training Methods used to develop Close
To The Pain technology
:screams in larger than life my emotional
response to your training program.
:breaks down the science of Close to the pain
technology an its overwhelming achievements in
fighting.
:teaches the Finite Points that make the
difference between mastering the skill and
surpassing the human limit.
:offers several ways for you to test your command
over CLOSE TO THE PAIN TECHNOLOGY.
• When
you go up against great size and strength the
first thing that comes to mind is INJURY, this
technology solves that.
• Cohesion is used in both the defensive side of
the coin as well as offensive and allows for
incredible impact to go both ways.
• Its unique ability is to take massive amounts
of impact and absorb it into the Core of the body
using CTP technology to that.
• This new technology stops you from getting
injured, and is essential to having NO FEAR
• Increases your ability to control the impact by
nearly 80% and thus making your Fight System more
functional.
• Cohesion technology is what allows you confront
impact that would otherwise break your hand,
wrist, an elbow
• Cohesion technology and CTP technology are
responsible for stopping impact as close to the
face as possible.
• Stops you from having to worry if the Human
element is going be to much for you as it has
surpassed the human limit.
• Lessens your fear of getting hit by the human
element in that you have the learned the skills
to SURPASS THE HUMAN LIMIT.
• Cohesion technology is used in gun disarms as
well as punches, elbows, and kick, even boxer can
use the skill effectively
NOTE: Having no fear of what the impact will do
to you, is essential in learning how to fight
with ZERO FEAR
THE
TRAINING DVD
:illustrates with sound identification 6 hours of
the most Advanced Training Methods to learn this
amazing technology
:screams in larger than life my emotional
response to your training program.
:breaks
down the science of Cohesion Absorption
technology an it overwhelming achievements
:teaches the Finite Points that make the
difference between mastering the skill and
surpassing the human limit.
:offers several ways for you to test your command
over CLOSE TO THE PAIN TECHNOLOGY

• Zero
Gravity increases the fighters ability to
confront any impact by nearly 80% as it needs CTP
technology to work
• Zero Gravity is used in both Defensive and
Offensive training of the fight
• Its unique ability is to stop any HUMAN ELEMENT
IMPACT on a dime, with no chance of being hit.
• This new technology is the hardest to learn as
it is know at the academy as the HOLLY GRAIL.
• Increases your ability to stop impact without
INJURY - LOSS OF BALANCE - OR AWARENESS.
• Zero Gravity is the difference between stopping
impact without having your brain or body be
jarred.
• The reasons for the Sunglasses, the hat and
other props is to identify when ZERO GRAVITY has
not taken place.
• Its unique ability is to INJURE your opponent
by imploding the impact into the weakest part of
their body.
• Lessens your fear of getting hit by having an
amazing confidence in SURPASSING THE HUMAN LIMIT
• Zero Gravity is now used in every facet of
combat , punches, elbows, kicks - traps - locks
and the ground.
NOTE: Without the use of ZERO GRAVITY i could
never stop the bat being swung at my face with
empty hands.
THE
TRAINING DVD
:illustrates at point blank range 6 hours of the
most Advanced Training Methods used to develop
Zero Focus
:screams in larger than life my emotional
response to your training program.
:breaks down the science of the overwhelming
achievements of Zero Focus .
:teaches the Finite Points that make the
difference between mastering the skill and
surpassing the human limit.
:offers several ways for you to test your command
over ZERO FOCUS TECHNOLOGY.

•
Robotic Weapons technology is a both a defensive
and offensive training method and skill.
• On the defensive side of the coin it is based
on leverage, momentum and the core technologies.
• Its unique ability is to determine if I am in a
position to engage an impact by stepping into it.
• Knowing the exact leverage points of impact ,
is another key to having ZERO FEAR
• It is one of the main facets of never getting
hit again.
• Creating a leverage point creates fear in the
fighter because it relies on CTP close to the
pain in order to work
• Robotic training takes out the weakest link of
the body and replaces it with a robotic like
structure, thus making it solid
• Stops you from being winded in the fight by
slowing down the process of speed and which
converts into awareness.
• Robotic Weapons training is the single most
important facet that I will never get hit in a
fight.
• Robotic technology was the second most
important part of SURPASSING THE HUMAN
LIMIT.
NOTE: The confidence I have comes from knowing
Robotic impact points that have SURPASSED
ALL-HUMAN LIMIT.
THE
TRAINING DVD
:illustrates at different camera angles 6 hours
of the most Advanced Training Methods used to
develop Robotic Technology
:screams in larger than life my emotional
response to your training program.
:breaks down the science of the overwhelming
achievements of Zero Focus .
:teaches the Finite Points that make the
difference between mastering the skill and
surpassing the human limit.
:offers several ways for you to test your command
over ROBOTIC WEAPONS TECHNOLOGY.
•
Sounds are used to recreate speed an rhythm an to
identify the rhythm of the fight.
• Sound is used to create Rhythm which is used in
both Defensive and Offensive training of the
fight
• Its unique ability is to identify both the type
of impact and the speed of the fight is used in
training
• This new technology has allows me to keep up
with all but the most panicked of punches.
• Increases your ability to determine what punch,
elbow or kick will be thrown at you in the fight
• Each an every impact that is confronted has a
distinct sound and this is critical in SURPASSING
THE HUMAN LIMIT
NOTE: This is one of the least understood aspects
of combat and yet is the key to defending against
speed.
THE
TRAINING DVD
:illustrates at point blank range 6 hours of the
most Advanced Training Methods used to train S @
R Technology
:screams in larger than life my emotional
response to your training program.
:breaks down the science of the overwhelming
achievements of Sound and Rhythm technology
:teaches the Finite Points that make the
difference between mastering the skill and
surpassing the human limit.
:offers several ways for you to test your command
over S @ R Technology.