Extraordinary new skills

Banner

Note - None of the video that is on the website is on the training DVD




EDGE
Picture 31

• Zero Focus increases the fighters ability to be functional by nearly 80%
• Zero Focus is utilized in both the Defensive and Offensive training of the fight
• Its unique ability is to determine what is happening in the fight so that you do not hypnotized in the fight.
• This new technology stops you from getting hypnotized and thus allows your mind to be aware.
• The training increases your ability to determine what punch, elbow or kick will be thrown at you in the fight by nearly 80%
• The skills you learn allow to stay focused on the violent impact coming at you.
• This Allows you to stay focused on the low line making you more aware of the takedown, kicks and knees
• Stops you from being winded in the fight by emotional and mental fatigue caused by the human element
• Lessens your fear of getting hit by increasing your control of the fight and knowing what is happening.
• Zero Focus is now used in every facet of combat , punches, elbows, kicks - traps - locks and the ground.

NOTE: learning to confront Punches - Elbows and Kicks is far better than conditioning or strength training.


THE TRAINING DVD
:illustrates at point blank range 6 hours of the most Advanced Training Methods used to develop Zero Focus
:screams in larger than life my emotional response to the training program.
:breaks down the science of Zero Focus an its overwhelming achievements in fighting performance .
:teaches the Finite Points that make the difference between mastering the skill and surpassing the human limit.
:offers several ways for you to test your command over ZERO FOCUS TECHNOLOGY.



CLOSE
Picture 32


• Teaches you the extraordinary skills needed to get close to the punch which is an essential skill in never getting hit again ever.
• Learning these skills will allow you opponent to have to commit to his attack, giving you the safe access point to launch an elbow to the face.
• This is the key skill to implementing and ARM BAR, CHOKE, TAKE DOWN, or an ELBOW to the face.
• Close to the pain technology allows Navy Seals to engage any one of their primary directives for my fight system.
• Increases your ability to determine what angle is coming at you in the fight, punch - elbow or kick, knife etc.
• Stopping impact close increases your ability to end the fight by as much as 80% on contact.
• This technology stops your opponent from being able to fake you in the fight, with antics or fakes.
• Stops you from being winded in the fight by emotional and mental fatigue caused by the human element
• Close to the pain technology is needed for ZERO GRAVITY IMPACT TO TAKE PLACE.
• Close to the pain technology is the first skill that is needed in SURPASSING THE HUMAN LIMIT

NOTE: Letting the punch get as close to you as possible is the key to ending the fight.


THE TRAINING DVD
:illustrates from all angles 6 hours of the most Advanced Training Methods used to develop Close To The Pain technology
:screams in larger than life my emotional response to your training program.
:breaks down the science of Close to the pain technology an its overwhelming achievements in fighting.
:teaches the Finite Points that make the difference between mastering the skill and surpassing the human limit.
:offers several ways for you to test your command over CLOSE TO THE PAIN TECHNOLOGY.



ABSORB
NOW


• When you go up against great size and strength the first thing that comes to mind is INJURY, this technology solves that.
• Cohesion is used in both the defensive side of the coin as well as offensive and allows for incredible impact to go both ways.
• Its unique ability is to take massive amounts of impact and absorb it into the Core of the body using CTP technology to that.
• This new technology stops you from getting injured, and is essential to having NO FEAR
• Increases your ability to control the impact by nearly 80% and thus making your Fight System more functional.
• Cohesion technology is what allows you confront impact that would otherwise break your hand, wrist, an elbow
• Cohesion technology and CTP technology are responsible for stopping impact as close to the face as possible.
• Stops you from having to worry if the Human element is going be to much for you as it has surpassed the human limit.
• Lessens your fear of getting hit by the human element in that you have the learned the skills to SURPASS THE HUMAN LIMIT.
• Cohesion technology is used in gun disarms as well as punches, elbows, and kick, even boxer can use the skill effectively


NOTE: Having no fear of what the impact will do to you, is essential in learning how to fight with ZERO FEAR

THE TRAINING DVD
:illustrates with sound identification 6 hours of the most Advanced Training Methods to learn this amazing technology
:screams in larger than life my emotional response to your training program.
:breaks down the science of Cohesion Absorption technology an it overwhelming achievements
:teaches the Finite Points that make the difference between mastering the skill and surpassing the human limit.
:offers several ways for you to test your command over CLOSE TO THE PAIN TECHNOLOGY



GRAVITY
Picture 10

• Zero Gravity increases the fighters ability to confront any impact by nearly 80% as it needs CTP technology to work
• Zero Gravity is used in both Defensive and Offensive training of the fight
• Its unique ability is to stop any HUMAN ELEMENT IMPACT on a dime, with no chance of being hit.
• This new technology is the hardest to learn as it is know at the academy as the HOLLY GRAIL.
• Increases your ability to stop impact without INJURY - LOSS OF BALANCE - OR AWARENESS.
• Zero Gravity is the difference between stopping impact without having your brain or body be jarred.
• The reasons for the Sunglasses, the hat and other props is to identify when ZERO GRAVITY has not taken place.
• Its unique ability is to INJURE your opponent by imploding the impact into the weakest part of their body.
• Lessens your fear of getting hit by having an amazing confidence in SURPASSING THE HUMAN LIMIT
• Zero Gravity is now used in every facet of combat , punches, elbows, kicks - traps - locks and the ground.


NOTE: Without the use of ZERO GRAVITY i could never stop the bat being swung at my face with empty hands.

THE TRAINING DVD
:illustrates at point blank range 6 hours of the most Advanced Training Methods used to develop Zero Focus
:screams in larger than life my emotional response to your training program.
:breaks down the science of the overwhelming achievements of Zero Focus .
:teaches the Finite Points that make the difference between mastering the skill and surpassing the human limit.
:offers several ways for you to test your command over ZERO FOCUS TECHNOLOGY.



ROBOTIC
Picture 41


• Robotic Weapons technology is a both a defensive and offensive training method and skill.
• On the defensive side of the coin it is based on leverage, momentum and the core technologies.
• Its unique ability is to determine if I am in a position to engage an impact by stepping into it.
• Knowing the exact leverage points of impact , is another key to having ZERO FEAR
• It is one of the main facets of never getting hit again.
• Creating a leverage point creates fear in the fighter because it relies on CTP close to the pain in order to work
• Robotic training takes out the weakest link of the body and replaces it with a robotic like structure, thus making it solid
• Stops you from being winded in the fight by slowing down the process of speed and which converts into awareness.
• Robotic Weapons training is the single most important facet that I will never get hit in a fight.
• Robotic technology was the second most important part of SURPASSING THE HUMAN LIMIT.


NOTE: The confidence I have comes from knowing Robotic impact points that have SURPASSED ALL-HUMAN LIMIT.

THE TRAINING DVD
:illustrates at different camera angles 6 hours of the most Advanced Training Methods used to develop Robotic Technology
:screams in larger than life my emotional response to your training program.
:breaks down the science of the overwhelming achievements of Zero Focus .
:teaches the Finite Points that make the difference between mastering the skill and surpassing the human limit.
:offers several ways for you to test your command over ROBOTIC WEAPONS TECHNOLOGY.




SOUND
Picture 6


• Sounds are used to recreate speed an rhythm an to identify the rhythm of the fight.
• Sound is used to create Rhythm which is used in both Defensive and Offensive training of the fight
• Its unique ability is to identify both the type of impact and the speed of the fight is used in training
• This new technology has allows me to keep up with all but the most panicked of punches.
• Increases your ability to determine what punch, elbow or kick will be thrown at you in the fight
• Each an every impact that is confronted has a distinct sound and this is critical in SURPASSING THE HUMAN LIMIT


NOTE: This is one of the least understood aspects of combat and yet is the key to defending against speed.

THE TRAINING DVD
:illustrates at point blank range 6 hours of the most Advanced Training Methods used to train S @ R Technology
:screams in larger than life my emotional response to your training program.
:breaks down the science of the overwhelming achievements of Sound and Rhythm technology
:teaches the Finite Points that make the difference between mastering the skill and surpassing the human limit.
:offers several ways for you to test your command over S @ R Technology.



Picture 129



Picture 33




© FEAR NO PUNCH TECHNOLOGY Coal Akida